3D videogame with Jitter Physics

Show us your game using Jitter Physics.

3D videogame with Jitter Physics

Postby t2j2 » Tue Sep 13, 2011 12:22 am

Hi !

We are three french IT students who are currently developping a 3D video game (PC & Xbox 360 with C# / Xna) using your *awesome* physics engine.
Seriously, we LOVE it! Thanks ;)

Please, take a look at our first alpha-version video.



Again, thanks for your engine and keep up the good work!

PS: Other videos are coming soon.
Last edited by t2j2 on Mon Nov 14, 2011 9:43 am, edited 2 times in total.
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Re: 3D videogame with Jitter Physics

Postby noone » Tue Sep 13, 2011 5:00 pm

Hey! Thank you for the video :) Nice to see another finished game using the engine. Graphics also look great.

PS: Other videos are coming soon.


I hope so :mrgreen:
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Re: 3D videogame with Jitter Physics

Postby t2j2 » Mon Nov 14, 2011 9:43 am

Hey there!

We are back with a new video, this is a level 2 preview.



Still in dev, the game change everytime, now we have nice lights that give a serious look to our game.

As always, Jitter rocks, thank you!
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Re: 3D videogame with Jitter Physics

Postby t2j2 » Thu Dec 22, 2011 5:46 am

Hi!

Another big milestone in our game development reached: v0.4 released!



New pretty gameplay elements like doors and push buttons.

Many thanks for Jitter and for your post about Energy of Fantasy!
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Re: 3D videogame with Jitter Physics

Postby boinst » Sun Mar 18, 2012 1:11 am

t2j2, keep up the good work, your game is looking great!
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Re: 3D videogame with Jitter Physics

Postby adlena » Wed Jul 03, 2013 7:33 am

nice work, keep it up ;)
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Re: 3D videogame with Jitter Physics

Postby lourencohen » Wed Apr 02, 2014 6:57 am

That sounds wonderful. I am really impressed with the idea to implement physics and developing the video game. The alpha-version you have shared here is too good and gives a very high expectation from you guys. We are eagerly waiting to see the finished game with this engine.
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