Hi there! My name is Thorben Linneweber. If you have any questions you can contact me by mail: admin@jitter-physics.com or use the forum for questions about the engine.
This blog is focusing on game physics in general and should discuss some of the new state-of-the-art approaches in this field.
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Thank you so much for your work! Never thought that it is possible to find API-independent .NET physics engine. Impossible to understand that such a professional library avaliable for free. Thank you.
I was thinking make a newton.NET. But now i think i can do it other time.